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Dylan McGill
Aug 02, 2022
In IA Campaign Discussion
I'm wondering what people have come up with for house rules for campaign play and what effect they have on the game. One I came up with was adding an additional 1XP for each player before the first mission of Bespin Gambit, then one less after mission 2. After confirming what people said online, that the first two missions are near impossible for the rebels, I found that making the change above lead to the first mission coming down to the last turn and the second being more balanced as well.
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Dylan McGill

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